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Game Jam 2018

El Lazarillo de Tormes

Award-winning Game Jam entry adapting the classic Spanish novel into an interactive narrative experience.

El Lazarillo de Tormes

Created during a Game Jam, this project adapts the classic Spanish novel "El Lazarillo de Tormes" into an interactive pixel art experience. The game follows the adventures of Lázaro, a young boy serving various masters in 16th century Spain. This project won the Cultura Abierta Jam Award and was exhibited publicly. I contributed as the pixel artist, narrative designer, and game designer, helping to translate the literary classic into an engaging interactive format.

Challenges

  • Adapting a complex literary work into an interactive game format
  • Creating period-appropriate pixel art that captured the novel's setting
  • Developing the project within the tight Game Jam timeframe

Solutions

  • Focused on key narrative moments from the novel, creating interactive vignettes
  • Researched 16th century Spanish architecture and clothing for authentic pixel art
  • Employed efficient workflow practices to complete the project within the jam deadline
Tech Game Maker StudioPixel Art
Platform PC
Role Pixel ArtistNarrative DesignerGame Designer

Videos

El Lazarillo de Tormes